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An Introduction to Illustrator

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Hello there prospective graphic designers! Today, we're going to take a look at the very basic aspects of Adobe's superb application for vector graphics - Illustrator. In this tutorial, I'll be referring to the functions and layout in Illustrator 10 (although my instructions should scale well to earlier/later editions since nothing here is too unique). Together, we will design a quick, simple logo for this website and, in so doing, get used to the most fundamental functions and tools that Illustrator has to offer. I will assume you have some rudimentary knowledge of Adobe Photoshop, as the program will be referenced occasionally, and a mastery of both applications is very useful.  I will also assume that your application preferences are still the standard factory-set ones.

Step 1: Start by making a new document. Name it "BioRust logo", choose RGB-colour, and then press OK. In case you didn't know, CMYK is the colour setup used when designing for print, while RGB is the preferred for screen-based design - i.e. web design, wallpapers, etc. When it comes to the document size you can choose from a range of presets or define your own - is not important either way right now, so just set it to 800x600px. Illustrator, unlike Photoshop, does not limit your work to a set canvas size.

Step 2: Now we're in a workspace similar to that of Photoshop. Arrange toolbars, window sizes etc. to your personal preference, and we'll get started on the logo! The first thing we want to do is enable guides. This can be done in the View menu, or by pressing Ctrl+U. The guides are snap-to lines which are really helpful most of the time, and can be set to become visible at all sorts of angles from any given point, using the Edit > Preferences > Guides dialog box. For now though, just turn them on and leave them on standard settings. You will, however, want to edit your General preferences (Ctrl+K). Here, simply make absolutely sure that "Scale strokes and effects" (the second bottom checkbox in the right column on my version) is checked - you really want this to be enabled. Press OK. Next, we'll make an ellipse as the base for our logo.

Step 3: Unlike Photoshop, the two colours on the toolbar are not foreground and background colours, but stroke and fill colours. For our ellipse, we'll be wanting a transparent centre - i.e.. no fill. Simply bring the solid square to the front by clicking it, and select the third of the three boxes below. They represent, respectively: Solid colour, gradient, and clear. Now, we want a black border marking our ellipse, so bring the border box to the front, select the first box for solid colour, and make sure it's actually black. In the second highest section of your toolbar, right side, there should be a text tool, a shape tool and a Pencil Tool. The shape tool set to a square as standard, so click it, hold, and change it to a ellipse. Now it's time to do some actual drawing.

Step 4: With the Ellipse Tool selected, click and hold near the middle of the document. As you drag the mouse back and forth, you see some blue lines with an X in the middle. That's our ellipse-to-be. As in PS, holding Ctrl, Shift or Alt while dragging has its effects; Alt makes the point you drag from the centre of the ellipse, Shift makes it a perfect circle, Alt+Shift makes a circle with centre where you clicked, and Ctrl lets you drag the circle by its physical corner, rather than the corner where the X-axis extremity meets the Y-axis extremity. Release the mouse, and press Ctrl+Z to undo our shape undo. This may seem like a backward step, but we'll make our ellipse much more accurate than this using a few handy tips. Get up the Stroke palette (press F10 if you can't find it), set stroke size to 25, and click once in the middle of the document - still with the Ellipse Tool selected. You can now type the exact dimensions you want for your ellipse - that is, 600px tall, and 370,8px wide. Press OK.

Step 5: You should see a rather oblong shape. It's a little bit too big for your workspace, but this matters not a jot. That's part the beauty of working with vectors. We could zoom in 2000%, draw up our entire logo, zoom out to 25% and resize it - and it'd look just as good, whereas working with raster graphics, you'd just get a couple of huge squares when trying the same thing. Now that we look at it, however, it's too tall for our purpose - but how tall should it be? We'll find an example to help guide us!

Step 6: Using the brilliant cogwheel tutorial for Photoshop located here (download this file if you haven't tried it yet), we've already made ourselves a nice element reminiscent of something mechanical. Time to use it in our design, rather than leave it on the HD for "possible future use". Choose File > Insert, and navigate your way to the .PSD file of the gear. Insert it, and if given a dialog, merge PS-layers to a single picture. Illustrator can recognize and import just about any graphics you can think of and then allow you to vectorize them, which is a fantastic feature. You should have a big, shiny metal cogwheel spread out atop your ellipse. Choose the Vectorize or Auto-trace tool (its name depends on your version of Illustrator and language) - it's located directly below the Gradient Tool, in the second lowest tier of the toolbar. Now, with the Vectorizer selected, click once on the shiny metal outline of the cogwheel. If you hit the spot, you should now have a large, black cogwheel outline atop the Photoshop-version you made before.

Step 7: Ditch the Vectorizer to the benefit of the Standard Selection Tool and select the PSD-import. Delete it. You should now be left with a large, black cogwheel, with very ragged edges, as well as an ellipse - both with a stroke weight of 25. Now, for dynamics sake, we'll still be wanting an oblong shape rather than a squared one. But first we need to smoothen that cog!   Move it a good distance away from the ellipse, and get your view centered on it again - now we have some room in which we can work. As you can see when the cogwheel is selected, the blue lines defining its actual shape are anything but regular, at least in some areas. There are a number of ways correct this, but we'll go with the most practical, and the one that always works - i.e. manual adjustment. Find the Pen Tool in the toolbar, click and hold, and select the Delete Anchor Point Tool - henceforth the "Minus Pen". Zoom in to, say, 400%, on a section with a good amount of anomalies.

Step 8: Make sure the cog is selected, so you can see the blue lines inside the black stroke, and study it. The dots are anchor points, and can be added, moved, deleted, or transformed to alter the shape of the object they compose. Study the sections. There should be two anchor points on each outer corner, and one on each inner. We want to duplicate this pattern all around the wheel. Use the Minus Pen, and remove all superfluous points you find. If there are some points that are in roughly the correct area, only in a bad position - we'll move them around later. Don't worry if you remove one too many, or if it looks rather horrible right now - we'll fix this too.

- Tutorial written by TVPR

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