| An Introduction to Illustrator |
pages (2): 1 [2] |
|
Step 9: We should now have a 1-2-2-1 pattern of
anchor points all the way around the cogwheel. That said, I seem to be missing
a couple of points myself. To rectify this, change the Minus Pen to a
Plus Pen
(or Add Anchor Point Tool if you want to be picky about it). Simply click the
path roughly where you need that extra point. By now you'll have noticed that
your tools snap to the anchor points and the path as you work your way along
- one of the wonders of the guides we turned on in the very beginning. Now
that the correct number of points is in place, we can allow ourselves a
quick zoom out to get a quick overview. Much better already, aye? But now is no
time to rest on our laurels - our vector still needs some work.
|
Step 10: Back at 400% zoom, it's time to do some
dirty work, using the Direct Selection Tool (A) and the Convert Point tool (Shift+C). The Direct Selection Tool is a pain to use, by the way, you'll soon see
why. Select it - it's the innocent-looking white pointer at the top of your
toolbar - but make sure the cogwheel is unselected. Thanks to the
guides, moving the cursor along the path will highlight it with blue, and
snap to the anchor points. Now we'll simplify our work further, by hiding
everything that's not a path. Click View > Outline, or just press
Ctrl+Y. Your
beautiful, fat strokes should disappear, leaving you with a thin black line -
your vector path. Move along it with your Segmenting tool and move any
out-of place anchor points where they belong.
NB. Between every time you
move a single point, you must click outside the path to deselect it. Having
selected the path, and then trying to move an anchor point just moves the
entire shape. Anyway,
when you're done, we'll get started on transforming those points.
|
Step 11: Select the Convert Point tool -
it's in the box with the Pen Tool - and we'll get started. It's a good
idea to turn off the Outline mode, so press Ctrl+Y on the
keyboard again - That way we'll be able
to see our changes right away. Clicking and dragging an anchor point with
this tool will allow you to transform both its handles at once. Handles
determine which way the path will take from that anchor point, in both
directions, to reach the next one. Keep this in mind for when you're drawing
your own paths. Anyway, you can also transform one handle at a time,
independent of the other. This can give some pretty funky (and unrealistic)
effects, so we'll try to stay out of that for now. Try experimenting a
little, and drag around the handles until you're satisfied. You should note that
simply clicking once on an anchor point with the Converter tool will erase both
handles, effectively turning the anchor point into a straight corner. This
is useful
if you're after a harder effect, of if your handle handling has gotten way
out of hand, and you'd like to restart.
|
Step 12:
Assuming that you are satisfied with all your anchor points, handles,
curves and corners, we'll zoom out and continue. By now, it's probably
dangerous for me to say this, but you could have gotten away with not
editing a single anchor point and still gotten a lovely cogwheel. If you'd
painted up your cogwheel in PS using the aforementioned tutorial, and
stopped before adding any texture, effects, gradients etc - and just kept
that simple, solid-colour cogwheel, you could have imported that, vectorized
it, and not needed to think of anchor points for one second. But hey,
where's the fun - and learning - in that? ;)
Select your cogwheel with the Standard Selection Tool, and get ready to resize.
First move it to roughly the centre of your old ellipse. Resize it upwards,
so it takes on an oblong shape, although not as much as the ellipse itself. Then
do the reverse with the ellipse, shorten it a little, to match the cogwheel.
Try to match the two in size and position, allowing the guides to help you
out.
|
Step 13:
The ellipse must be smaller. It will be representative for the hole in
the cogwheel, as well as the letter 'O'. Grab the ellipse by a corner, hold
Shift+Alt, and drag it
towards the centre. The Alt makes sure your scaling is relative to the
centre, and the Shift makes sure the shape itself is not altered. Stop
scaling down once the ellipse is inside the cog, like in the picture. You'll
notice, however, that your stroke gets really thin, because we chose to scale
strokes and effects in the general preferences back in step 2.
This is not good in
this particular case, so select it, and set the stroke size to something
nice and heavy - 25 is a good value.
|
Step 14: Now
for the finishing touches. Choose the regular Pen Tool (P), which is my
personal favourite of all the tools in Illustrator. It severely rocks, as
you will come to learn! Using the guides to aid you, find the top-point in
your ellipse, and click once. Now, simply go down to the bottom of the
ellipse, 90 degrees down from your brand-new anchor point, and click once
there as well. You now have a line dividing your ellipse in two halves,
representing the letter 'I'. To emphasize this a little, we'll make a
little circle above it. Using the Ellipse Tool (L), hover over your new line
to activate its guides, and Shift+Alt-click roughly in the middle of the
space that's directly up from that point. Drag out a nice little circle, and
release the button. You'll see the circle, but your stroke weight is set to
25 or so - so it's huge, and completely black. Set it to 15. Now no-one
can deny that the line through your 'O' is an 'I'. Currently, we only lack a
'B'
to get 'BIO', and the cogwheel - a mechanical element - can pretend to be
the 'rust'. :)
|
Step 15:
Its first things last, it seems, as we begin working on the first letter in "BioRUST".
Select the Pen Tool again, and find the middle of the ellipse. Do this by
activating the guides, hovering the tool over the left or right anchor point
of the ellipse. Follow the 0 degrees guide towards the centre, and click
once where the guide intersects the straight line path of the 'I'. Click once
to create an anchor point. Now, follow the 135 degree guide from this point,
create a new point roughly half-way between the one you just made, and the
contour of the ellipse - but do not release the mouse button! Instead, drag
the mouse downwards along a 90 degrees guide, until the handle you see
rising up on the other side of your current anchor point is about level with
the one in the middle of the 'I'. Release the mouse button. Now, just follow the 0 degree
guide from the handle you're already hovering over, until it intersects with
the 'I'. Simply click once. Things should look like this now. Select the
brand-new crescent shape of yours, drag it downwards and out, scaling it to
look like the "belly" of the letter 'b' up against the 'I'. Set the
stroke
weight after scaling to 20 or so - and we're done! If you want, you could
always select it, Ctrl+C and Ctrl+V to copy and paste, then move the second
crescent on top of the other so as to form a "B" rather than "b". This is a
matter of taste, and really... I prefer the small "b". :P
|
|
You can now save your vector for web, export to PDF, or experiment as
you will with colours, fill, gradients etc. Illustrator is an immensely
powerful tool, and one that no designer should ever have to be without. You've
just learned to master the first, most basic steps of it - it's up to you
what you want to do with these skills in future projects.
|
- Tutorial written by TVPR
| 
There are no comments for this tutorial yet. You can place a comment by clicking here.
|

|
|
 |
Photoblogging & Photo Galleries Author: synthetic Posted: Aug 07th, 8:16pm Activity: 3 replies, 22 views
|  | Member Tutorial: If user is logged in. Author: Trueskool Posted: Aug 07th, 3:51pm Activity: 1 replies, 24 views
|  | Help with highlights and shadows Author: ziggyz Posted: Aug 07th, 3:16pm Activity: 0 replies, 16 views
|  | Anybody use Inkscape? Author: guppyman Posted: Aug 07th, 12:22pm Activity: 0 replies, 17 views
|  | Modelling a product button in Rhino3D Author: guppyman Posted: Aug 07th, 12:19pm Activity: 0 replies, 22 views
|  | how to make a watermark signature using photoshop Author: jubach Posted: Aug 07th, 11:43am Activity: 0 replies, 34 views
|  | warm hello Author: jubach Posted: Aug 07th, 11:35am Activity: 1 replies, 25 views
|  | Another Odd Thing Happening Author: synthetic Posted: Aug 06th, 12:52pm Activity: 2 replies, 69 views
|  |
|
 |
 |
 |
 |
 |
| --- Site Resources --- |
| Total Tutorials: | 210 |
| Total Downloads: | 406 |
| Linkbase Links: | 255 |
 |
|
 |
 |
|