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| Metal & Organic Lighting Techniques |
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In this tutorial I'm going to show you step-by-step how to
create a nice fancy lighting/coloring effect. With this technique you
won't need to ever change the color balance on a render to make it blend well
with your background.
Ok, first things first - Pick out a render. I've chosen two renders
because there are two kinds of lighting/coloring that I'm going to cover,
metallic and organic. Both are relatively similar, yet different enough to
require explaining separately.
Metallic Lighting
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Step
1: After you have chosen your render, create a new file. I prefer
360x110 pixels in size. Create your background and position your render.

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Step
2: Reset your brushes to default and select an airbrush. I suggest a
17px airbrush. Create a new layer above the render and brush around the
lighter areas, as shown in green below:

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Step
3: This is your base. Now make sure the brushing is white by going
into color balance and bringing brightness up to +100. Change the
blending mode to soft light.

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Step
4: Now on a new layer, you'll need to airbrush in the same area, but
only on the brightest spots, as shown in orange:

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Step
5: Once again, make sure the brushing is white, or bring brightness up
to +100. Here you'll have to make a design choice. You can
either change the blending mode to overlay, or you can just lower the
opacity of the layer, whichever looks better in the situation. Here I
lowered opacity.

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Step
6: Now add some highlights. Be aware that whenever you add a different
light color, or you want a different brightness you must do it on a new
layer. Airbrush edges and smaller areas and such. Once again you'll
have to choose between overlay, or lowering the opacity, or both. At this
point you may have to make your brush smaller.

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Step
7: I added some highlights around some areas. I also brought in
some darker brushing to give the render more depth. Do the same in the
way of blending for the darker colors. In addition to just black and
white airbrushing I added some colored airbrushing to give it a different
look.

If you want, you can completely change the color of the render, thusly
eliminating the need to mess around with color balances. You can
also change the blending mode of the render - whatever you want really.
Go crazy, its your choice. |
- Tutorial written by Ramseus
|  |  |  |  |  | Last 5 User Comments |  |  | 
User: chuggs (#42658)
Date: Sun Jun 10, 2007. 15:30:23 | Post #3 of 4 |
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This tutorial will definitely come in handy now that I'm starting to put characters into my sigs. But now that I think about it, I could probably use it in the automotive sigs that I normally do as well. Thanks! |
Reply to this post |
User: joppz (#20059)
Date: Wed Nov 09, 2005. 06:57:26 | Post #1 of 4 |
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I know its not really relevant to the tecniques shown in this tut, but how is the background made? if its brushed please make a guide, cuz I cant work it out. |
Reply to this post |
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