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Asphalt Textures


Last 5 User Comments

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User:  hypercarmona (#42878)
Date: Tue Jun 19, 2007. 16:08:42

Post #5 of 5

I really like this texture. I roughed up the edges of the white paint stripe a little by erasing with the Dry brush tip light flow set to 66 with the metal landscape texture added. It gave it some cracks and pits which made it just a little less perfectly straight.

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User:  ross_w_thompson (#42134)
Date: Mon May 21, 2007. 19:16:08

Post #4 of 5

That's so ridiculously simple yet brilliantly effective. cheers for that.

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User:  c3400 (#29550)
Date: Tue Jul 04, 2006. 23:54:50

Post #3 of 5

hmm.. really good tutorial, except for one minor thing..

I think I would have added one more step in this tutorial, telling people to add a gaussian blur on the asphalt layer. Not a big one, it's only about a radius of like 0,3 or so, but it will help. It eliminates the edges of the aphalt grains, which i thougt were a little bit too clear in this example. I understand, of course, that the edges are important, since you wouldn't be able too see the grains at all without them, but that is why you should go with such a low radius. It worked for me, but maybe you'll have to experiment with it..

otherways, that was great! ;)

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User:  albix (#27444)
Date: Tue May 09, 2006. 23:07:12

Post #2 of 5

Quote from alex_at:
that's really good, cheers
didn't know about the 72 resolution being standard either so that was really helpful for future projects.
it doesn't work either if it's any higher
just looks like noise
cheers again

alex

thanks! great tutorial! tell us more..:bath:

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User:  alex_at (#25243)
Date: Sat Mar 18, 2006. 16:28:56

Post #1 of 5

that's really good, cheers
didn't know about the 72 resolution being standard either so that was really helpful for future projects.
it doesn't work either if it's any higher
just looks like noise
cheers again

alex

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