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Wood and rock textures are undoubtedly very popular on the internet today, and
you don't have to go very far to find vast libraries full of outstanding natural
beauty. Man's creations, however, enjoy far less popularity and some
artists have found it rather difficult to find appropriate resources for city
scenes. One particular texture that is hard to find is that of asphalt,
and recreating an asphalt texture (complete with road markings) is the subject
of this remarkably simple tutorial.
Create
a blank document of any size with a 72dpi resolution and with a single active
layer. If you don't know too much about resolutions, 72dpi is default for web
graphics and, to be honest, is the resolution used for 99% of all online
Photoshop Tutorials.
With your Background layer active in the layers palette, go to the main
Photoshop menu and run Edit > Fill. Select 'Black' in the
first combo box and press OK. This will fill your background with a
solid black color (if it wasn't black already). With this minor task
complete, run Layer > Duplicate Layer to create a copy of your entirely
black layer. Getting exciting isn't it? ;)
Once
you have the two layers, lock the one on the bottom of the layers palette (or
just ignore it), select the non-locked
layer on top, and then run Filter > Noise > Add Noise.
Use the following settings...
Amount: 16%
Distribution: Gaussian
Monochromatic: checked
Once again, run Layer > Duplicate Layer on your top-most (active) layer.
As you can see, these steps will give you a very boring 'starscape-type' image.
Don’t panic, we’re going to fix this little problem.
Run Filter > Stylize > Glowing Edges and enter in these settings:
Edge Width: 1
Edge Brightness: 4
Smoothness: 4
Our image is now starting to look a much better, but we’re not done yet. On the
layer blending
options, set “linear dodge” and lower the opacity to
taste. We’re done, but to add a little finesse, we could
add some white paint, so... let’s do this right now!
Create
a new blank layer on top of all the others via the use of Layer > New > Layer.
Set your foreground colour to white by hitting “D” then “X”
on the keyboard, or set the foreground color manually to hexadecimal
code #FFFFFF. Paint whatever you want on the top layer. In our example we've
used a Rectangular Marquee Tool and filled the selection with white. Once you’re
finished, set the
blending mode to difference, and we’re done!
Note: The effects on the optional top layer can change due to the colour you choose.
By changing colour (i.e. red instead of white) the blending mode will have different
effects, so, you’ll have to experiment a little to obtain the best results!
- Tutorial written by mick-f18
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User: Tamlin (#51541)
Date: Tue Jul 15, 2008. 04:01:50 | Post #8 of 9 |
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Quote from navenia;51540: I can't access the glowing edges - the option is grayed out in the photoshop menu. Does any one have any suggestions for fixing? |
Check your Image Mode - some filters only work in RGB mode. |
Reply to this post |
User: navenia (#51540)
Date: Tue Jul 15, 2008. 01:03:21 | Post #7 of 9 |
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Quote from sumit982073611;51425: Thanks, these are really nice, will be using them today! |
I can't access the glowing edges - the option is grayed out in the photoshop menu. Does any one have any suggestions for fixing? |
Reply to this post |
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I really like this texture. I roughed up the edges of the white paint stripe a little by erasing with the Dry brush tip light flow set to 66 with the metal landscape texture added. It gave it some cracks and pits which made it just a little less perfectly straight. |
Reply to this post |
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