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Realistic Metal


Finding metal tutorials on the internet has never been a problem - graphics sites are littered with a vast variety of them, detailing simple methods to create shiny chrome, brushed aluminium, and a host of other metallics.  Almost all of them, however, lack the worn and dented look present in real life metals. This tutorial provides a very simple way to create more realistic metals using only a few default plug-ins, the Dodge Tool and the Burn Tool.  Such metals are instantly at home in many designs, and make excellent textures for 3D gaming engines.  Still Interested? Read on...

Step 1:  Create a new document of any size, set your foreground colour to #464846, and your background colour to #3C3C3C.  Now create a very faint texturing effect by selecting Filter > Render > Clouds from the menu.

Step 2:  Time to run another filter, this time Filter > Artistic > Sponge, with the following settings:

Brush Size: 0
Definition: 0
Smoothness: 0
Brightness: -15
Contrast: - 65

Step 3: Add a little realism to the metal by creating a slight gradient across your texture.  In this case, it is perhaps best to use the dodge and Burn Tools with the brush size set to 300px, and the exposure set to 20%.  Use your creative license if you want to create a bumpy or undulating surface.

Step 4: Now add a few scratches. You can do this with grunge-style brushes, or by grabbing the Burn Tool again with a brush size of 1px and an exposure of 15%.  Draw as many as you like, and add highlights above deeper gashes with the Dodge Tool. Be sure to make your damage subtle though - don't let the exposure level go any higher than 25%.
Step 5: You're done!  Add further detail at your own discretion, such as rust, lighting effects, and even text.  You can see how mine finished up on the left.

- Tutorial written by Blodo

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Last 5 User Comments

User:  jaamarti (#55037)
Date: Sun Dec 07, 2008. 14:11:05

Post #13 of 13

Quote from matchstick;54580:
Never mind. It still doesn't work. Every time I try to make clouds in GIMP I get black and white ones, even though I changed the colors. Can anyone help me out here?



I would suggest trying out all of the Cloud options here. Try using Plasma if you would like color. I don't even have the Fog option in my GiMP install.

Hope this helps.

Reply to this post


User:  ashish_tanwar (#54764)
Date: Fri Nov 21, 2008. 12:26:58

Post #12 of 13

very nice metal texture straight tutorial! very easy!:egg:

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User:  matchstick (#54580)
Date: Sun Nov 16, 2008. 01:59:57

Post #11 of 13

Quote from matchstick;54575:
Well, this probably explains something. I'm using GIMPShop at the moment, which apprently doesn't have that function. Outdated, I guess...I'll re-install good old fashioned GIMP and see if the situation changes. Thanks!


Never mind. It still doesn't work. Every time I try to make clouds in GIMP I get black and white ones, even though I changed the colors. Can anyone help me out here?

Reply to this post


User:  matchstick (#54575)
Date: Sat Nov 15, 2008. 23:28:54

Post #10 of 13

Quote from Tamlin;54567:
GIMP version 2.4 has Filters > Render > Clouds > Fog which gets you part of the way to Step 3 in the tutorial. Then it's a case of using the Dodge and Burn tools to refine the "Sponge" effect.


Well, this probably explains something. I'm using GIMPShop at the moment, which apprently doesn't have that function. Outdated, I guess...I'll re-install good old fashioned GIMP and see if the situation changes. Thanks!

Reply to this post


User:  Tamlin (#54567)
Date: Sat Nov 15, 2008. 18:20:24

Post #9 of 13

Quote from matchstick;54558:
I tried this in three different freeware programs. GIMP can't do the clouds, Paint.NET lacks a sponge filter, and Inkscape doesn't even HAVE foreground/background coloring ability. And I can't afford Photoshop. Suggestions, anyone?

Great looking texture, by the way.


GIMP version 2.4 has Filters > Render > Clouds > Fog which gets you part of the way to Step 3 in the tutorial. Then it's a case of using the Dodge and Burn tools to refine the "Sponge" effect.

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